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"Tim Nikias" wrote:
> If you shoot a particle in an angle, and the position
> calculated for the particle does just not touch the
> ceiling, but the radius of the particle does, how do
> you do that?
My particle system does indeed only do collision detection using the center
point of the particle as reference. I don't think there's much I can do
about that unfortunately...
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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